﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SkeletalAnimation3D.Core
{
    interface IInterpolate
    {
        void Interpolate(double progress);
        void ShowMesh();
        void ShowAnimationFrame(BoneAnimation animation, int frame);
        void ShowAnimationStill(BoneAnimation animation, double offset);
    }
}
